VERSION 80

-- 0.35.2
+ Fix leaderboard showing single digits for large numbers
+ Don't flash partially filled in scavenge meter when returning to The Dump

VERSION 79

-- 0.35.1
+ Add vibration toggle in Menu (thanks /u/iDrink2Much)
+ Nerf high appeasement items (lvl55s sold for 100QiD)
+ LV15 buildings store 1 trillion instead of 1 billion
+ Huge performance optimization
+ Autosaves every 30s instead of 15
+ Removed swiping to change buildings. Was happening too often by accident.
[devtool] Tap header in City screen to toggle FPS

VERSION 78

-- 0.35.0
+ Item levels are random based on appeasement, instead of static level
+ Items are harder to get the high level
+ Can use Undead to help scavenge
+ Can transmute copper to iron
+ Popups close after 10 seconds instead of never
-- 0.34.0
+ Implemented Items, tap The Dump to unlock items, sell them in the new items menu nested inside the new city menu. Use souls to appease the gods and get better items.

VERSION 77

-- 0.34.0
+ Implemented Items, tap The Dump to unlock items, sell them in the new items menu nested inside the new city menu. Use souls to appease the gods and get better items.
+ Autosaves every 15 seconds instead of 60
+ Buildings now store much much less than before
+ Can raise (useless) undead at the Graveyard
+ New message for those of you without usernames set
+ New icons for some menus
+ Reordered Menu items
+ Colorful messages
+ More vibration everywhere
+ Better leaderboard

VERSION 76

-- 0.33.2
+ Save on enter background (helps people with progress not seeming to save)
+ Arena has messages up to 50 kills
+ Powers > Debug log shows app version
+ Opening leaderboard from app highlights your position on the board
-- 0.33.1
+ Fix enemy hp not scaling with crafting upgrade

VERSION 75

-- 0.34.1
+ Fix enemy hp not scaling with crafting upgrade
-- 0.34.0
+ Craft two new upgrades at The Workshop's anvil. Three bread to boost the salesmen output, Three flies, flesh and loaves to weaken enemies at The Arena
+ Don't sell Souls, Bread and Loaves with Sell All power.
+ Auto jump to next available building level upgrade
+ Fix building level upgrade bar not being clickable sometimes
+ Cheapen cost of The Marketplace click upgrade
+ Go to Leaderboard button, as an external webpage

VERSION 74

-- 0.34.0
+ Craft two new upgrades at The Workshop's anvil. Three bread to boost the salesmen output, Three flies, flesh and loaves to weaken enemies at The Arena
+ Don't sell Souls, Bread and Loaves with Sell All power.
+ Auto jump to next available building level upgrade
+ Fix building level upgrade bar not being clickable sometimes
+ Cheapen cost of The Marketplace click upgrade
+ Go to Leaderboard button, as an external webpage

VERSION 73

-- 0.32.0
+ Rebalance for cheaper auto-harvesters
+ Debug log in Powers tab
+ Tweak visuals of welcome menu, bigger, background color
+ Stricter cheat penalties
+ Game starts with 1 Salesman on Grain at the Farm (try to help new users get started)
- Workshop still doesn't craft
-- 0.31.2
+ Reduced sword damage upgrade cost
+ Fix sword upgrades not costing blood or flies
- Workshop anvil doesn't work properly, is being reworked as a crafting station

VERSION 72

-- 0.31.2
+ Reduced sword damage upgrade cost
+ Fix sword upgrades not costing blood or flies
- Workshop anvil doesn't work properly, is being reworked as a crafting station

VERSION 71

-- 0.31.1
+ Optimize the ingredient counts, all numbers might be wonky now, if you see something weird, let me know
+ If you see a menu item missing, let me know. Happened to me once, but I can't reproduce it.
-- 0.31.0
+ Rebalance sword damage and enemy hp, your damage goes up faster, their health goes up slower
-- 0.30.3
+ Various optimizations. If the game isn't perfectly smooth, tell me.

VERSION 70

-- 0.31.0
+ Rebalance sword damage and enemy hp, your damage goes up faster, their health goes up slower
-- 0.30.3
+ Various optimizations. If the game isn't perfectly smooth, tell me.

VERSION 69

-- 0.30.3
+ Various optimizations. If the game isn't perfectly smooth, tell me.
-- 0.30.2
+ Add total kill display to Arena
-- 0.30.1
+ Fix shaking GUI elements moving all over the place if tapped too quickly
-- 0.30.0
+ Add technologies for critical hits (rate and factor) in The Arena
+ Change placeholder for Farm building
+ Fix enemy hp scaling too fast
+ Can click on enemy instead of only sword in Arena
+ Fix +- when coins per second is negative
-- 0.29.3
+ More subtle vibration for menus

VERSION 68

-- 0.30.2
+ Add total kill display to Arena
-- 0.30.1
+ Fix shaking GUI elements moving all over the place if tapped too quickly
-- 0.30.0
+ Add technologies for critical hits (rate and factor) in The Arena
+ Change placeholder for Farm building
+ Fix enemy hp scaling too fast
+ Can click on enemy instead of only sword in Arena
+ Fix +- when coins per second is negative
-- 0.29.3
+ More subtle vibration for menus

VERSION 67

-- 0.30.1
+ Fix shaking GUI elements moving all over the place if tapped too quickly
-- 0.30.0
+ Add technologies for critical hits (rate and factor) in The Arena
+ Change placeholder for Farm building
+ Fix enemy hp scaling too fast
+ Can click on enemy instead of only sword in Arena
+ Fix +- when coins per second is negative
-- 0.29.3
+ More subtle vibration for menus

VERSION 66

-- 0.30.0
+ Add technologies for critical hits (rate and factor) in The Arena
+ Change placeholder for Farm building
+ Fix enemy hp scaling too fast
+ Can click on enemy instead of only sword in Arena
+ Fix +- when coins per second is negative
-- 0.29.3
+ More subtle vibration for menus

VERSION 65

-- 0.29.3
+ More subtle vibration for menus
-- 0.29.2
+ Menus vibrate a bit
+ Optimized late game with several types of harvesters
+ Sharpen text across entire game
+ Shorten certain menu descriptions to better fit
-- 0.29.1
+ Can no longer buy building levels if you're under level, ie need level 2 before buying level 3
+ Arena enemies get more HP as you kill them
+ Sword damage gets doubled now instead of added to
+ Fix raw numbers in upgrade costs (ie 1.566 e10 instead of 1.566T)

VERSION 64

-- 0.29.2
+ Menus vibrate a bit
+ Optimized late game with several types of harvesters
+ Sharpen text across entire game
+ Shorten certain menu descriptions to better fit
-- 0.29.1
+ Can no longer buy building levels if you're under level, ie need level 2 before buying level 3
+ Arena enemies get more HP as you kill them
+ Sword damage gets doubled now instead of added to
+ Fix raw numbers in upgrade costs (ie 1.566 e10 instead of 1.566T)

VERSION 63

-- 0.29.1
+ Can no longer buy building levels if you're under level, ie need level 2 before buying level 3
+ Arena enemies get more HP as you kill them
+ Sword damage gets doubled now instead of added to
+ Fix raw numbers in upgrade costs (ie 1.566 e10 instead of 1.566T)
-- 0.29.0
+ UI has been adjusted: Text is bigger for gold, ingredients is bigger and wider
+ Saves sword and marketplace upgrades from the Detail tab
+ New sprite for graveyard
+ More variation on floating numbers

VERSION 62

-- 0.29.0
+ UI has been adjusted: Text is bigger for gold, ingredients is bigger and wider
+ Saves sword and marketplace upgrades from the Detail tab
+ New sprite for graveyard
+ More variation on floating numbers

VERSION 61

-- 0.28.2
+ Reduce filesize by half
-- 0.28.1
+ Hotfix leaderboard url
-- 0.28.0
+ Enable leaderboards. http://tankorsmash.webfactional.com/leaderboard
+ Enable player detail http://tankorsmash.webfactional.com/users/USERNAME
+ UI Text bigger for the harvesters, buildings in the topbar, and building name along the right
+ Game updates the server every 5 seconds, or if you hit save manually

VERSION 60

-- 0.28.1
+ Hotfix leaderboard url
-- 0.28.0
+ Enable leaderboards. http://tankorsmash.webfactional.com/leaderboard
+ Enable player detail http://tankorsmash.webfactional.com/users/USERNAME
+ UI Text bigger for the harvesters, buildings in the topbar, and building name along the right
+ Game updates the server every 5 seconds, or if you hit save manually

VERSION 59

-- 0.28.0
+ Enable leaderboards. http://tankorsmash.webfactional.com/leaderboard
+ Enable player detail http://tankorsmash.webfactional.com/users/USERNAME
+ UI Text bigger for the harvesters, buildings in the topbar, and building name along the right
+ Game updates the server every 5 seconds, or if you hit save manually

VERSION 58

-- 0.27.0
+ Changed images for building panels along the top
+ Ingredient counters increase way faster
+ Underscape harvester is animated
-- 0.26.0
+ Massive performance overhaul. Both loading and overall game play should be way better. (Please report any bugs though, this touched just about every aspect of the game)
+ Widened player info panel
[info] 11 alpha testers

VERSION 57

-- 0.26.0
+ Massive performance overhaul. Both loading and overall game play should be way better. (Please report any bugs though, this touched just about every aspect of the game)
+ Widened player info panel
[info] 11 alpha testers
-- 0.25.2
+ Add new harvesters for 800 and 1500 resources
-- 0.25.1
+ Anticheat for 24 hours or more, you lose all coins and resources

VERSION 56

-- 0.25.2
+ Add new harvesters for 800 and 1500 resources
-- 0.25.1
+ Anticheat for 24 hours or more, you lose all coins and resources
-- 0.25.0
+ Widen Ingredients list
+ Add Gold per second along the right
+ Fix 350 harvester not scrolling far enough to the bottom
-- 0.24.1
+ Optimization, if the game was slow before it should be better now (caches coins for 15 seconds, instead of hitting the filesystem several dozen times per frame)

VERSION 55

-- 0.25.1
+ Anticheat for 24 hours or more, you lose all coins and resources
-- 0.25.0
+ Widen Ingredients list
+ Add Gold per second along the right
+ Fix 350 harvester not scrolling far enough to the bottom
-- 0.24.1
+ Optimization, if the game was slow before it should be better now (caches coins for 15 seconds, instead of hitting the filesystem several dozen times per frame)

VERSION 54

-- 0.25.0
+ Widen Ingredients list
+ Add Gold per second along the right
+ Fix 350 harvester not scrolling far enough to the bottom
-- 0.24.1
+ Optimization, if the game was slow before it should be better now (caches coins for 15 seconds, instead of hitting the filesystem several dozen times per frame)

VERSION 53

-- 0.24.1
+ Optimization, if the game was slow before it should be better now (caches coins for 15 seconds, instead of hitting the filesystem several dozen times per frame)
-- 0.24.0
+ Autosaves every 60 seconds instead of on close button
+ Warns you when you hit your ingredient limit on a building on log in (WIP)
+ Massive performance improvements if the game is left over long now. Should be no negative impact at all.

VERSION 52

-- 0.24.0
+ Autosaves every 60 seconds instead of on close button
+ Warns you when you hit your ingredient limit on a building on log in (WIP)
+ Massive performance improvements if the game is left over long now. Should be no negative impact at all.
-- 0.23.1
+ Messages when you log in, explaining what happened while you were away
-- 0.23.0
+ Autosave
+ Harvester work in the background
+ Marketplace generates paper instead of seeds

VERSION 50

-- 0.23.1
+ Messages when you log in, explaining what happened while you were away
-- 0.23.0
+ Autosave
+ Harvester work in the background
+ Marketplace generates paper instead of seeds
-- 0.22.1
+ Improve performance via file caching
-- 0.22.0
+ Save button added, under new Powers tab. No autosave yet, so be sure to press it often
+ Sell all button, sells everything all at once.
+ Visual flair for salesmen selling once a second

VERSION 49

-- 0.23.0
+ Autosave
+ Harvester work in the background
+ Marketplace generates paper instead of seeds
-- 0.22.1
+ Improve performance via file caching
-- 0.22.0
+ Save button added, under new Powers tab. No autosave yet, so be sure to press it often
+ Sell all button, sells everything all at once.
+ Visual flair for salesmen selling once a second

VERSION 48

-- 0.22.1
+ Improve performance via file caching
-- 0.22.0
+ Save button added, under new Powers tab. No autosave yet, so be sure to press it often
+ Sell all button, sells everything all at once.
+ Visual flair for salesmen selling once a second

VERSION 47

-- 0.22.0
+ Save button added, under new Powers tab. No autosave yet, so be sure to press it often
+ Sell all button, sells everything all at once.
+ Visual flair for salesmen selling once a second
-- 0.21.0
+ Add swords you can buy at the arena to boost your damage, costs souls you get from killing
+ Add consumer of blood at the Underscape, eats 5 blood per amount bought and restores health
+ Add quick jump buttons along the top of the screen for specific buildings

VERSION 46

NOTE: You still can't save, progress is always reset, except for gold and username
-- 0.21.0
+ Add swords you can buy at the arena to boost your damage, costs souls you get from killing
+ Add consumer of blood at the Underscape, eats 5 blood per amount bought and restores health
+ Add quick jump buttons along the top of the screen for specific buildings

VERSION 45

NOTE: You still can't save, progress is always reset, except for gold and username
-- 0.20.0
+ Buy click boost at Marketplace
+ Floating text include ingredient type
+ Add ingredient icons/descriptions
+ Recolor building upgrade background and loading bar
+ Add more building levels
+ Salesmen level up with building
+ Add username. http://tankorsmash.webfactional/users/USERNAME. it updates every 5 seconds if you're connected
+ Alias text labels
+ Salesmen sell for the same amount you do now

VERSION 44

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.19.1
+ Harvesters have prerequisites
+ Upgrades change backgrounds
+ Upgrades cost way more
-- 0.19.2
+ Progress bar for Building upgrades
+ Cheaper building upgrades
+ Can't buy more salesmen than building storage

VERSION 43

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.19.0
+ Add Building levels: level up buildings to access more and more storage.
+ Add new tab for building upgrades
+ Move Salesman to top of harvester menu, since its cheaper.
-- 0.19.1
+ Harvesters have prerequisites
+ Upgrades change backgrounds
+ Upgrades cost way more

VERSION 42

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.18.3
+ Add Salesmen, they sell X resources for 10 bucks per second. They only sell once they've got enough. If you own 5, you need 5 resources for them to sell it.
+ Hide Worker count if you've got none
-- 0.19.0
+ Add Building levels: level up buildings to access more and more storage.
+ Add new tab for building upgrades
+ Move Salesman to top of harvester menu, since its cheaper.

VERSION 41

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.18.2
+ Add Dump sprite
+ Widen description if cost isnt there
+ Round gold numbers
+ Move dollar sign to the other side
-- 0.18.3
+ Add Salesmen, they sell X resources for 10 bucks per second. They only sell once they've got enough. If you own 5, you need 5 resources for them to sell it.
+ Hide Worker count if you've got none

VERSION 40

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.18.0
+ Added new font
+ Randomized Challenger sprite
+ Spend blood to heal at Underscape
+ Tweaked wording on menu items
+ Misc UI adjustments
-- 0.18.1
+ Bigger tabs
+ Numbers increment all the time instead of once a second
+ Fix swiping being weird
+ Scroll effect on swipe
-- 0.18.2
+ Add Dump sprite
+ Widen description if cost isnt there
+ Round gold numbers
+ Move dollar sign to the other side

VERSION 39

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.18.0
+ Added new font
+ Randomized Challenger sprite
+ Spend blood to heal at Underscape
+ Tweaked wording on menu items
+ Misc UI adjustments
-- 0.18.1
+ Bigger tabs
+ Numbers increment all the time instead of once a second
+ Fix swiping being weird
+ Scroll effect on swipe

VERSION 38

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.17.2
+ Fix sell and move buttons not updating properly
+ Reduce red of harvester buttons
+ Change text of harvester buttons
+ Placeholder text for ingredient descriptions
+ Hide move button on workshop
+ Use beautified numbers on more places
-- 0.18.0
+ Added new font
+ Randomized Challenger sprite
+ Spend blood to heal at Underscape
+ Tweaked wording on menu items
+ Misc UI adjustments

VERSION 37

NOTE: You still can't save, progress is always reset, except for gold.
-- 0.17.1
+ Add several types of harvesters
+ Can't buy from 'Detail' menu anymore
+ Resources sell for 3 instead of 10
+ Fix sell menu appearing under harvestable
-- 0.17.2
+ Fix sell and move buttons not updating properly
+ Reduce red of harvester buttons
+ Change text of harvester buttons
+ Placeholder text for ingredient descriptions
+ Hide move button on workshop
+ Use beautified numbers on more places

VERSION 36

-- 0.17.0
+Reworked UI, its more cluttered, but it needs to show more things
+Unlock all buildings (while in alpha)
+Add Graveyard sprite
+Randomize auto-harvester names and looks
-- 0.17.1
+ Add several types of harvesters
+ Can't buy from 'Detail' menu anymore
+ Resources sell for 3 instead of 10
+ Fix sell menu appearing under harvestable
NOTE: You still can't save, progress is always reset, except for gold.

VERSION 35

-- 0.15.1
+ Add sell multiple button
+ Fix whitespace on ingredients
+ Change Worker name on menu open
+ Cut down harvesting respawn time by a third
-- 0.16.0
+ Buy harvesters from main screen
+ Harvesters cost scales up
+ Swipe to change building
+ Bounce building list
-- 0.17.0
+Reworked UI, its more cluttered, but it needs to show more things
+Unlock all buildings (while in alpha)
+Add Graveyard sprite
+Randomize auto-harvester names and looks

VERSION 34

-- 0.15.0
+ Add ingredient list view along the bottom
+ Fix recipe for bread not needing enough grain
+ Align buttons on the right
+ Scaled down Farm and Mine harvestables
- Known bug, whitespace for ingredients sometimes
-- 0.15.1
+ Add sell multiple button
+ Fix whitespace on ingredients
+ Change Worker name on menu open
+ Cut down harvesting respawn time by a third
-- 0.16.0
+ Buy harvesters from main screen
+ Harvesters cost scales up
+ Swipe to change building
+ Bounce building list

VERSION 33

-- 0.14.2
+ Gold count gets abbreviated >1m
+ Fix arena harvestable scaling
-- 0.15.0
+ Add ingredient list view along the bottom
+ Fix recipe for bread not needing enough grain
+ Align buttons on the right
+ Scaled down Farm and Mine harvestables
- Known bug, whitespace for ingredients sometimes
-- 0.15.1
+ Add sell multiple button
+ Fix whitespace on ingredients
+ Change Worker name on menu open
+ Cut down harvesting respawn time by a third

VERSION 32

-- 0.14.1
+ Made menu item cost and counts wider
+ Auto target on scroll, tap to open detail
-- 0.14.2
+ Gold count gets abbreviated >1m
+ Fix arena harvestable scaling
-- 0.15.0
+ Add ingredient list view along the bottom
+ Fix recipe for bread not needing enough grain
+ Align buttons on the right
+ Scaled down Farm and Mine harvestables
- Known bug, whitespace for ingredients sometimes

VERSION 31

-- 0.13.2
+ Can't buy health if you're already full
+ Increased intensity of harvesting for the Underscape, shouldn't have nothing happen on first harvest any more
-- 0.14.0
+ add target scrollview in main screen for quick swapping of target building
+ add different farm sprite
+ extra effects on touching harvestable
-- 0.14.1
+ Made menu item cost and counts wider
+ Auto target on scroll, tap to open detail
-- 0.14.2
+ Gold count gets abbreviated >1m
+ Fix arena harvestable scaling

VERSION 30

-- 0.13.1
+ Buy 5 health for 10 coins if you tap the bottom right info panel
-- 0.13.2
+ Can't buy health if you're already full
+ Increased intensity of harvesting for the Underscape, shouldn't have nothing happen on first harvest any more
-- 0.14.0
+ add target scrollview in main screen for quick swapping of target building
+ add different farm sprite
+ extra effects on touching harvestable
-- 0.14.1
+ Made menu item cost and counts wider
+ Auto target on scroll, tap to open detail

VERSION 29

-- 0.13.0
+ Add Underscape harvester
+ Player can die from fights
-- 0.13.1
+ Buy 5 health for 10 coins if you tap the bottom right info panel
-- 0.13.2
+ Can't buy health if you're already full
+ Increased intensity of harvesting for the Underscape, shouldn't have nothing happen on first harvest any more
-- 0.14.0
+ add target scrollview in main screen for quick swapping of target building
+ add different farm sprite
+ extra effects on touching harvestable

VERSION 28

-- 0.13.0
+ Add Underscape harvester
+ Player can die from fights
-- 0.13.1
+ Buy 5 health for 10 coins if you tap the bottom right info panel
-- 0.13.2
+ Can't buy health if you're already full
+ Increased intensity of harvesting for the Underscape, shouldn't have nothing happen on first harvest any more

VERSION 27

-- 0.12.0
+Arena fights, kill people for souls
+Harvester at arena still gives you dirt, so you can get two resources from the arena, wow!
+Fix 'buy harvester' button wouldn't reenable after selling
+Made target/back buttons in city menu bigger
-- 0.13.0
+ Add Underscape harvester
+ Player can die from fights
-- 0.13.1
+ Buy 5 health for 10 coins if you tap the bottom right info panel

VERSION 26

-- 0.11.0
+Huge performace gain, resource count won't affect performance anymore
- potential for new bugs since it was an overhaul of the resource backend (ie vectors to maps)
-- 0.12.0
+Arena fights, kill people for souls
+Harvester at arena still gives you dirt, so you can get two resources from the arena, wow!
+Fix 'buy harvester' button wouldn't reenable after selling
+Made target/back buttons in city menu bigger
-- 0.13.0
+ Add Underscape harvester
+ Player can die from fights

VERSION 25

-- 0.11.0
+Huge performace gain, resource count won't affect performance anymore
- potential for new bugs since it was an overhaul of the resource backend (ie vectors to maps)
-- 0.12.0
+Arena fights, kill people for souls
+Harvester at arena still gives you dirt, so you can get two resources from the arena, wow!
+Fix 'buy harvester' button wouldn't reenable after selling
+Made target/back buttons in city menu bigger

VERSION 24

-- 0.10.1
+ move 10 to workshop button works
+ added 'change target' button to city menu
+ added targetted building highlight to city menu
+ mine shakes instead of rotates
- Workshop still doesnt do anything
-- 0.11.0
+Huge performace gain, resource count won't affect performance anymore
- potential for new bugs since it was an overhaul of the resource backend (ie vectors to maps)

VERSION 23

-- 0.10.0
+ Add Mine and Workshop harvestable (workshop doesnt actually make recipes though).
+ Add 'move to workshop' button. (doesnt work)
+ fix stupid back button issue
-- 0.10.1
+ move 10 to workshop button works
+ added 'change target' button to city menu
+ added targetted building highlight to city menu
+ mine shakes instead of rotates
- Workshop still doesnt do anything

VERSION 22

-- 0.9.0
+ Can buy harvesters for 25 gold
+ Gold display
+ Farm has recipes for bread slices and loaves
-- 0.9.1
+ Fix crash on selling bread/anything you had the least of
-- 0.9.1
+ Fix crash on viewing on buildings other than the farm (they didn't have recipes in the json and it IndexErrored)
-- 0.10.0
+ Add Mine and Workshop harvestable (workshop doesnt actually make recipes though).
+ Add 'move to workshop' button. (doesnt work)
+ fix stupid back button issue

VERSION 21

-- 0.8.0
+ Can sell ingredients for 10 bucks each in the inventory
+ Back button is outside of scrollable menu, made other back buttons bigger
-- 0.9.0
+ Can buy harvesters for 25 gold
+ Gold display
+ Farm has recipes for bread slices and loaves
-- 0.9.1
+ Fix crash on selling bread/anything you had the least of
-- 0.9.1
+ Fix crash on viewing on buildings other than the farm (they didn't have recipes in the json and it IndexErrored)

VERSION 20

-- 0.7.3
+ Can target different buildings (if you've unlocked them somehow)
+ Auto Harvesters harvest the same thing as that building, instead of berries
-- 0.8.0
+ Can sell ingredients for 10 bucks each in the inventory
+ Back button is outside of scrollable menu, made other back buttons bigger
-- 0.9.0
+ Can buy harvesters for 25 gold
+ Gold display
+ Farm has recipes for bread slices and loaves
-- 0.9.1
+ Fix crash on selling bread/anything you had the least of

VERSION 19

-- 0.7.3
+ Can target different buildings (if you've unlocked them somehow)
+ Auto Harvesters harvest the same thing as that building, instead of berries
-- 0.8.0
+ Can sell ingredients for 10 bucks each in the inventory
+ Back button is outside of scrollable menu, made other back buttons bigger
-- 0.9.0
+ Can buy harvesters for 25 gold
+ Gold display
+ Farm has recipes for bread slices and loaves
Known Issues
- selling slices or loaves crashes

VERSION 18

-- 0.7.3
+ Can target different buildings (if you've unlocked them somehow)
+ Auto Harvesters harvest the same thing as that building, instead of berries
-- 0.8.0
+ Can sell ingredients for 10 bucks each in the inventory
+ Back button is outside of scrollable menu, made other back buttons bigger
Known Issues
- costs nothing to buy harvesters

VERSION 17

-- 0.7.3
+ Can target different buildings (if you've unlocked them somehow)
+ Auto Harvesters harvest the same thing as that building, instead of berries
Known Issues
- no way to generate money to spend things on, means no unlocks
- costs nothing to buy harvesters

VERSION 16

-- 0.7.0
+ Added new button for going right to the current buildings menu
+ Added 'buyable' harvesters in building detail menu
+ Added detail panel on the right, touch it to open building inventory
-- 0.7.1
+ Avoid performance issues in menu by polling less often
+ Add back button to inventory screen
-- 0.72
+ Animate inventory alert
+ Allow only 1 active alert at once
Known Issues
- no way to generate money to spend things on, means no unlocks
- costs nothing to buy harvesters

VERSION 15

-- 7.0
+ Added new button for going right to the current buildings menu
+ Added 'buyable' harvesters in building detail menu
+ Added detail panel on the right, touch it to open building inventory
-- 7.1
+ Avoid performance issues in menu by polling less often
+ Add back button to inventory screen
Known Issues
- no way to generate money to spend things on. means you cant actually unlock anything but the farm
- costs nothing to buy harvesters

VERSION 14

+ Added new button for going right to the current buildings menu
+ Added 'buyable' harvesters in building detail menu
+ Added detail panel on the right, touch it to open building inventory
Still not a game, resources don't persist across sessions but the buildings you've unlocked do. Clicking any of the buildings middle button might break.
Known Issues
- no way to generate money to spend things on. means you cant actually unlock anything but the farm
- costs nothing to buy harvesters

VERSION 13

- Harvest resources to get spend on buildings to populate your city
- Added new placeholder icon
Still not a game, resources don't persist across sessions but the buildings you've unlocked do. Clicking any of the buildings middle button might break.
Known Issues
- hard to click building inventory

VERSION 12

- Fixed scaling, should look good at any resolution. Let me know if it isn't.
- Added loading screen
Features
1. Punch face for coins
2. Touch shop button and buy buildings
3. Touch face and click through to inventory and see all the things the building has collected
Known Issues
- Right most dude on the main screen can't be clicked on.
- Dudes have a weird hitbox to click on
- No visible effect for clicking the bottom right box

VERSION 11

- Disabled scaling (really need to fix it though)
- Added loading screen
Features
1. Punch face for coins
2. Touch shop button and buy buildings
3. Touch face and click through to inventory and see all the things the building has collected

VERSION 10

Disabled scaling (really need to fix it though)
1. Punch face for coins
2. Touch shop button and buy buildings
3. Touch face and click through to inventory and see all the things the building has collected

VERSION 8

Tap the three fighter icons for a little bit of detail
Reworked City menu, accessible from tapping the face

VERSION 7

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